Friday Night Heights
by
Logan
It's been one of those weeks where everything seems to drag and drain. But tonight is Friday and the world is yours for the taking.
The Heartbeat of the Old Mansion: Echoes
by
Zhaoheng Ren
This game uses a branching structure with conditional flag logic. The "antique_watch" flag is set based on player choice in A1 and used in A3 to produce different outcomes for the same decision.
Destiny Calls
by
J F
A Choose Our Way story where you make many different choices, but do your choices really matter in the end?
24h Before Death(Demo)
by
Yue He
A heart-warming family story...Or Not? Your death will guide you to the truth that you want or not. Death is the beginning of the story where life just starts.
Perception Check
by
Alex Iwing
You are a detective interrogating a suspected serial killer. Will you be able to get a confession out of him?
City of Dead Leaves
by
Felix Pleşoianu
This is a story told to me by a place that I saw in a dream. As such it's a very personal thing. It's not about the puzzles, or the story. It's about cities, futures, and feelings. About us.
Endure
by
Emily Short
"Endure" is an interactive translation of four lines of the Odyssey. It responds to the player's choice of translation strategy as well as to the order of translation; the words you translate first will influence the readings that come afterward.
Space Pizza Delivery
by
Brian Kwak
Written for the 18th Anniversary Speed-If (http://www.intfiction.org/forum/viewtopic.php?f=4&t=20568). Planet image courtesy of NASA/JPL-Caltech.
Asobi and the Full Glass of Water
by
Ramona Caprariu
A tale about a cat and a full glass of water...
That's Not My Dog
by
K. Tenguh
As a teenager in 2000 texting your best friend is half of your life; but in this mystery about helping them find their dog, texting might be what saves you.